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#1 2016-03-09 04:37:37

vivec28
Administrator
Registered: 2015-09-19
Posts: 607

New mini-game: Defuse

A new mini-game called defuse is now released. To start it, a moderator can simply use the command

!plantbomb [difficulty]

Difficulty ranges from 1 to 10. If no difficulty is specified, 3 is selected by default.

The person with the pliers can use either

!cut [wire number]

to attempt to defuse the bomb or

!pass

To pass the pliers to a different user.

Additionally, mods can use

!passmod

to force a pass in case of the user being afk.

For more details on how this works, see the Defuse page on the Wiki.

If you have any feedback, you can simply reply to this post.

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#2 2016-03-28 22:22:05

xde1mosx
Member
Registered: 2016-02-26
Posts: 2

Re: New mini-game: Defuse

This sounds cool! smile

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#3 2016-06-14 02:42:51

mr_m0j0risin
Member
Registered: 2016-06-14
Posts: 2

Re: New mini-game: Defuse

2 small things,
Tried running this the other day as a test and despite 3 of us we couldn't get it to work. Kept getting "Vivbot At least 2 people must have been recently active in order to plant a bomb", even when we tried testing it with around 8 people it gave us the same message (were more than 2 people chatting in the channel at the time)
Secondly, it says [wire number], what range of numbers can you use (is it like 1-10 wires or something else)?

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#4 2016-07-18 19:13:29

dwk55
Member
Registered: 2016-07-18
Posts: 1

Re: New mini-game: Defuse

mr_m0j0risin wrote:

2 small things,
Tried running this the other day as a test and despite 3 of us we couldn't get it to work. Kept getting "Vivbot At least 2 people must have been recently active in order to plant a bomb", even when we tried testing it with around 8 people it gave us the same message (were more than 2 people chatting in the channel at the time)
Secondly, it says [wire number], what range of numbers can you use (is it like 1-10 wires or something else)?


WE HAD THE SAME PROBLEM WAS REALLY WANTING TO TRY THIS OUT. opps caps

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